I asked a Creative XR Developer, what’s his role.

Jeffrey Boopathy
4 min readJun 14, 2023

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Extended Reality (XR) is a term that encompasses all immersive technologies, such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). As an XR developer, your role goes beyond writing code to include project management, design, and client liaison. In essence, an XR developer serves as a bridge between the technical team, the creative team, and the client. This article offers an inside look into the world of an XR developer, providing a detailed walkthrough of the key responsibilities and skills required to excel in this rapidly evolving field.

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Understanding the Client’s Vision

The first step of any XR development project is understanding the client’s vision. Clients usually approach developers with a specific concept or a unique idea that they want to bring to life. A proficient XR developer should be adept at absorbing this information, clarifying the project’s requirements, and aligning the expectations between the client and the development team.

Consequently, effective communication is a vital skill in an XR developer’s toolkit, not only for expressing complex technical terms in layman’s language but also for facilitating a shared understanding of the project’s objectives across all stakeholders.

Often, clients may wish to recreate a real-world environment or a particular space in VR. Here, an XR developer needs to collaborate closely with the creative team, ensuring their design ideas align with the client’s vision. The developer also needs to advise on the feasibility of these designs based on their technical knowledge of the VR platform that will be used.

The Importance of 3D Knowledge

Contrary to common perceptions, the role of an XR developer extends beyond mere coding or programming. A successful XR developer needs to have a robust understanding of 3D modelling and design. This includes fundamental knowledge of vertices, meshes, textures, shaders, and other aspects of 3D graphics. These concepts form the backbone of any VR, AR, or MR project and are essential for creating engaging and immersive experiences.

3D knowledge becomes even more crucial during the design and development phase. XR developers need to liaise with the creative team and guide them regarding technical constraints. For instance, the number of meshes a 3D model should have, the size of textures used, or the number of elements a building should comprise to ensure smooth rendering. By mastering the core aspects of 3D, an XR developer can make clever optimizations and conserve space, thereby ensuring the final product is performant and visually stunning.

The Art of Optimization

One of the most significant challenges XR developers face is optimization. With the proliferation of VR devices like the Oculus Quest that operates on mobile device-grade CPUs, developers need to be creative and efficient with their resources. The key is to create rich and detailed environments without overloading the device’s processing capabilities.

Optimization often starts at the asset creation stage. Developers need to ensure that all 3D models, textures, and other assets are optimally designed for the intended platform. They need to make calculated decisions, such as simplifying complex models into single meshes or using shaders to create the illusion of detail without adding extra processing burden. With a deep understanding of 3D design and a keen eye for detail, an XR developer can strike a delicate balance between aesthetics and performance.

Into the Development Phase

Once the design process is completed and assets are optimized, the development phase begins. This stage involves integrating the assets into the development platform, typically Unity, and implementing the XR experience’s interactive elements. The choice of Software Development Kit (SDK) is also vital here, and it’s typically selected based on the targeted hardware, such as Oculus SDK for Oculus VR devices.

The development phase isn’t only about writing code. It’s also about deciding how users will interact with the VR environment. Will users move using an analogue stick, walk in real life, or teleport to various points in the environment? These decisions significantly impact the overall user experience, and they’re a crucial part of an XR developer’s job.

Conclusion

In essence, being an XR developer is about wearing many hats. From understanding the client’s vision, mastering 3D knowledge, optimizing for performance, and crafting interactive experiences, an XR developer’s role is multifaceted and dynamic. As the field of XR continues to grow, the role of an XR developer will undoubtedly evolve, but the core skills of communication, creativity, technical knowledge, and a user-centred approach will always remain central to success.

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Jeffrey Boopathy
Jeffrey Boopathy

Written by Jeffrey Boopathy

🎙Building my first Saas product | 5+ years in podcasting | Let's connect on LinkedIn -> https://www.linkedin.com/in/jeffreyboopathy/

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